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Viewing posts from: February, 2010 »
Peter Jones
Last weekend, I took a little trip to the Grand Canyon. Fun fact: it snows there...a lot. Oh, I knew it was cold in the winter, but over a foot of snow in 24 hours?
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Visibility was unfortunately limited to the cliff I was standing on, but for just a moment, they lifted enough to catch a glimpse of the sheer magnitude of the canyon.
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Words really can't describe how large (grand if you will) it really is. The low flying clouds along with the stark contrast of white snow and red rock made for some pretty inspirational photographs. I thought I'd share them with anyone looking for either some cloud/mountain/winter/dessert reference, or maybe just an excuse to make the trek out to Arizona. Anyways, enjoy!
Kyle Pulver
With Game Developers Conference just around the corner at 2 weeks away, we've been working on putting together some little promotional materials for Snapshot. We're printing 3 different 4 x 6 postcards this year, each with a different image on the back. Here are some little sneak previews of what the art on each card looks like.

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Be sure to try and find us at GDC if you want to grab one of these super amazing hand painted (in Photoshop) images immortalized in the form of ink on paper. Any true collector of Snapshot memorabilia should have at least 20 of each. We've had these cards appraised and we expect each one to be worth millions by the year 2844.

If you can't make it to GDC, we'll probably figure out something to do with these things once the conference is over, but for those who can make it: See you at GDC!
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Kyle Pulver
Through the tubes of the internet my global game jam game Depict1 has reached all the way out to Bytejacker, an awesome indie games centric internet video show.

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The game was featured in the Free Indie Rapid Fire for this week, so that means it's up for voting in the Free Indie of the Week as well! So if you really liked Depict1, then you can go show your love by voting for it right here on the right side of the page.

It's kind of awesome how far this little 48 hour game has gone.

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Retro Affect LLC
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