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David Carrigg
Howdy Internet!

If you haven't had a chance to check out Snapshot at previous PAX events, we're giving you another chance. Presenting, INDIE MEGABOOTH:




INDIE MEGABOOTH is a collection of awesome indie game developers who have all come together to take over one giant section of the PAX expo hall. We thought the first megabooth at PAX East worked so well, we needed to show Seattle what all the talk was about.

For more information about INDIE MEGABOOTH, you can hit up all these awesome links:
Facebook
Twitter: @IndieMEGABOOTH
Website
Trailer
Presskit

The PC version of Snapshot will be playable at booth 676, so be sure to stop by! If you're interested in trying the PS Vita version, Sony will be showing a demo at their booth.

Remember, Snapshot will be launching on Steam for PC SOON (very Soon), followed by PS Vita and PS3 sometime later. For a full recap of our planned launch platforms, check out the previous blog post here!

Also, stay tuned for launch dates. It's coming up REAL SOON.
David Carrigg
We are proud to present.... INDIE MEGABOOTH!



If you're going to PAX East, you need to stop by and check us out. Sixteen indie studios, all side by side, showing off our games. We're going to be giving away prizes (check out the "indie passport"), and you can chat with the actual game developers. We'll all be there to talk about our games.

This is going to be a blast.

More information here: www.indiemegabooth.com

Be sure to follow us, as well as the MEGABOOTH twitter feed for updates during the show.
Peter Jones
What an amazing weekend! With a booth on both the 4th and 6th floor of PAX, we certainly had our work cut out for us. Buttons, T-Shirts and wonderful compliments were abound. We're so happy with the feed back on Snapshot and the congratulations from those who have been following us every step of the way. We (and many of you at PAX!) believe we have a great game on our hands that we cannot wait to finish and share with you.

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I must say, hearing others describe Snapshot excitedly to their friends was awesome. What was even better was seeing people work together to solve some of the harder levels in the demo (and better still, seeing an eight-year-old blaze through the first half of it)! For those who couldn't make it to PAX, you missed some other amazing indie titles. Make sure you check out Closure and Air Mech. We were thrilled to be alongside both of them.

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We're so close to the finish, and every day we're hammering away at our...well, okay, massive To Do list before launch. Keep checking back though! We have some exciting announcements, a second batch of T-Shirts, and the official launch of Snapshot coming up!
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Kyle Pulver
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Hey! In case you haven't heard, we're totally in the PAX10 this year! But that's not all -- we also have teamed up with the totally cool dudes making Closure for a super fantastic indie PAX booth! We arranged for this booth to happen well before the PAX10 was announced, so now it looks like we're going to have double Snapshot trouble at PAX this year.

If you're going to be at PAX, this means that you can check out Snapshot at TWO different locations in the expo hall! We're going to be at booth #597 and #599 with Closure, and also at the PAX10... and I don't know what booth number that is, but you should be able to find it. At each location we're going to have a different demo of the game, each with a different set of levels. We're also going to have two different sets of totally awesome buttons to give out at each booth, so if you want to get them all you'll have to track us down at each location.

The official press release for the booth is right here, and I would be eternally grateful along with Pete and Dave (and WiL) if you could spread the word. Also, hopefully very soon we will be announcing some things related to the future of Snapshot... but until then, stay tuned, and I can't wait to see everyone at PAX!

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